The Gotchiverse Game Bible: Chapter 2

How a Chapter Becomes Canon

Part 1: Alchemica Tokenomics

Alchemica Supplies and Allocation

  • FUD: 100,000,000,000 (100 Billion)
  • FOMO: 50,000,000,000 (50 Billion)
  • ALPHA: 25,000,000,000 (25 Billion)
  • KEK: 10,000,000,000 (10 Billion)

Average Alchemica Per Parcel (Confirmed in Paatch v0.1)

Surveying Alchemica Range

Crafting Revenue Distribution

  • The Great Portal is the heartbeat of the Gotchiverse. Whenever items are crafted in the Gotchiverse, 35% of that Alchemica is captured by the most important Portal in the game. As the Great Portal’s treasury balloons, a great prophecy waits to be fulfilled…
  • Initially, the Great Portal Capacity will be 1% of total supply, but this can be altered by AavegotchiDAO. Speaking of AavegotchiDAO…
  • AavegotchiDAO, the governing body of the Aavegotchi Protocol, receives 30% of the crafted Alchemica split. This Alchemica balance represents a powerful opportunity for the community to have a direct stake in treasury management and put these tokens to work on the protocol’s behalf.
  • Pixelcraft Studios, the Gotchiverse’s dev house, also receives 30% of crafted Alchemica. These Alchemica balances can quickly be put to work in any endeavor supporting the growth of the Aavegotchi protocol and Gotchiverse game. Besides just diamond-handing, user acquisition, strategic allocations and marketing initiatives are some of the ways Alchemica can be put to work.
  • A 5% token burn is the cherry on top of this Crafting Revenue Distribution plan. A burn of this significance will help to offset the various ebbs and flows of Alchemica inflation, whether it be from player adoption spikes, planned Alchemical events like The Great Battles, or very lucky surveyed REALM Parcels.

Parcel Boosts

Replenishings

Alchemica Bubble Ups

Part 2: Installation Traits and Recipes

Recipes

Harvest Rate, Capacity, and Spillover

Removing Installations

Part 3: Aavegotchi Trait Mappings

Trait Definitions

  • Health Points: Your Gotchi’s total health. Also doubles as a Stamina meter.
  • Armor: Reduces how much damage your Gotchi takes when attacked.
  • Attack Speed: Your Gotchi’s attack rate (how many attacks per second).
  • Carrying Capacity: How much Alchemica your Gotchi can carry before needing to unload.
  • Ethereality: Your Gotchi’s chance to evade enemy attacks and to reduce wall knockback.
  • Handling: Your Gotchis’s degree of inertia in movement and acceleration/deceleration.
  • Health Regen Speed: Your Gotchi’s speed of health / stamina regeneration.
  • Melee Damage: How much damage your Gotchi’s melee attacks will inflict.
  • Movement Speed: Your Gotch’s speed of movement.
  • Ranged Damage: How much damage your Gotch’s ranged attacks will inflict.
  • Vision Range: How far out your Gotchi can see the world (zoom level).

Trait Mappings

Rarity Score

Experience Levels

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